Saturday, 13 December 2008
'PlayStation Home'
Sunday, 7 December 2008
'Uncharted: Drake's Fortune'
LOVED
Story!
As mentioned above, the story had been raved about for a while. Now, as a student of the movies, I have developed, like many people, an ability to read a story before it unfolds and, yes, this game is relatively predicatble. Plot points fall into the correct place and are pretty much what you’d anticipate at any given point, everything being put into context via the story of course. That being said, it’s still fucking great. The story itself revolves around the search for El Dorado and the monstrous effects attaining it has on those who get close to it. Playing through the game again has really helped me understand the subtle plotting for the introduction of these creatures, mutated by El Dorado (which by the by is a great, gold statue in this game, not a city.), and I appreciated their eventual appearance all the more because of it. Treasure hunting, exploration, discovery, betrayal – all elements involved in Uncharted. Truly one of the best games that no one seems to know about, it is, in itself, a treasure on the PS3 for those who find it. It’s helps that it was written by the talented Amy Henning, who wrote the Legacy of Kain: Soul Reaver stories, and those games are freaking awesome!
Characters!
A beautiful mixture between Indiana Jones and Tomb Raider, Nathan Drake really is a new kind of hero. Charming, funny and ambitious, it’s never really about the fame, gold or glory for him. It’s all about his, apparent, ancestor Francis Drake, and following his last days, uncovering the truth about his last journey and discovery. The gold is icing on the cake as far as his motivation is concerned. It’s a compelling character turn for sure, but don’t be fooled, he is certainly capable of greed as the new trailer for Uncharted 2 suggests! The supporting characters are also fully fleshed, except for one, and add to the weight of the journey and story helping to fill it out and create a believable sense of immersion into the game. The story is of movie standards, including occasional cheesiness, and the voice acting is great as is the mo-cap. Definite +’s all around!
Unlockables!
This game comes with a wealth of interesting unlockable ‘Making Of’ featurettes ranging from level design to the direction of the Mo-Cap segements. Not since I played God Of War and watched the features on those games have I come across a game that gives you such an interesting behind-the-scenes look at the video game making process. Some of these pieces were so interesting I used them in my Power Point presentation for my dissertation to help me prove my point about the game industry borrowing from the film industry, and with features such as these one could draw parallels between the DVD industry too. I would love more games to offer things like this, the only thing that could make it any better is if they had an option to read the games script!
Graphics!
Just. Stunning. Even now, a year+ since its release it’s one of the best looking games on the PS3 even trumping some new releases! The level design, too, is stunning. On this replay I really took the time to look around the set pieces and, my god, they were beautiful AND historically accurate. Mad props N-Dawg!
Controls!
The controls on this game make it a literal joy to play, everything is where you need it to be and you can get into it very easily. The targeting takes a little while to get used to, especially if you are unused to these kinds of games, but once you get it you quickly become a pro.
Cover System!
From what I hear this game has a similar cover system that’s used in Gears of War. This isn’t a bad thing from what I’ve read and have been told. The cover system works in many ways and makes for a much more believable gaming experience than simply running-and-gunning as you find in most FPS’s. Having to tactically place yourself behind cover and then, patiently, dispose of your enemies, whilst being shot at, adds an appropriate level of tension to the game.
Length!
This is going to be a controversial one. Some hated the short story. I, however, loved it. The story was so well paced and plotted you couldn’t help but keep on playing and it was interesting enough, with compelling characters, to keep you interested throughout. On my recent replay through the game I beat it in 6 hours and 16 minutes. My first time through it was 7 hours and 35 minutes. But fuck it, I believe this shorter time (bearing in mind how well paced the story is) complements the story itself perfectly. Anything longer would’ve felt contrived. It also provides an added incentive to play it again, it’s much easier to pick up and replay an 6-8 hour game than it is a 30+ epic.
HATED
Cover System!
The cover system worked in many way. It also doesn’t work in a few ways. Pressing ‘O’ to get behind cover, only for Drake to run on Auto Pilot to a position you didn’t want him to go is frustrating, especially if you’re getting shot at at the time. It’ll almost certainly lead to you dying a few times when you shouldn’t.
Combat!
The combat is fun, but it gets repetitive pretty fast. Go to new area > kill all enemies > look for ammo/treasure, etc/progress story > Repeat. This, coupled with the endless stream of enemies (as mentioned below) can make it slightly tedious at times.
Enemies!
The A.I in general is pretty smart and makes it fun to play against. However, when you come across the same guys over and over again you start to realize how few character models were designed for the enemies and it quickly takes you out of the immersion that every other element of this game nails so perfectly. A flaw that shouldn’t have occurred, but did. I’m willing to forgive because of the amount of gold this game provides, but it’s something that shouldn’t occur again in its sequel(s). The endless stream of them, too, isn’t good. How many fucking pirates are in Roman’s employ!?
Dying!
You are going to die in this game. No doubt. It is so easy to die, and it gets frustrating. Especially when you’re dropped into a position where you didn’t start. You lose your bearings and tend to die before finding yourself and finally being able to TCB. Like wth the enemies though, the game is so good you’re willing to forgive.
FINAL THOUGHT/S!
So that’s it. I think it’s pretty clear where I stand on this game. The ratio of Loved to Hate speaks for itself really. I’ll reiterate my final opinion on this game, it is the best game on the PS3 that no one knows of. It is the best game on PS3 that no one’s played. It is in itself a treasure. And for £15 on Play.com/£20 in Game, there’s no excuse to not pick it up if you haven’t. With the sequel coming out, it’s a great time to pick it up and play it. Believe it!
Star Rating: **** (out of 5)